Traits
Chibis have all sorts of traits, here a list of currently integrated traits, if your trait is not listed yet fear not, they will all make it into the game.
Contents
Mystery Traits
These traits or not revealed yet, or have a special purpose, only special or boss Chibis have mystery traits.
But you can inherit some of them, so normal Chibis can have them, too.
They start at 9000, easy to spot in the dna.
Exceptions are No Horses! (9100) and Globetrotter (9101) which a Gen1+ with Fusion Sucks (No Horses!) or Fusion Addict (Globetrotter) will turn into.
You need to inherit these traits from a Founder Chibi. There is no Gen0 with No Horses! or Globetrotter. So look for Fusion Sucks and Fusion Addict on Founders available for fusion.
Trick or Treat - 10% chance to score double damage each round. Imagine a Trick or Treat crit. Choice.
Scary - Halloween monsters come with this trait. It is scary as. So scary that they can stun you for 5 rounds at a chance of 25%.
Butcher game
Free Chibis no longer receive a bonus. They are still useful for opening chests, nothing else.
Chances
Apples spawn chance
base chance = 7%
rarity chance = base chance + (rarity * 0.5) + 1 (legendary would be 1.5 + 1 = 2.5%)
ETHShards spawn chance (blue chests)
base chance = 6%
chance = base chance + (rarity * 0.6) + 1 (legendary would be 1.8 + 1 = 2.8%)
Gen0 bonus: 1.5%
Founder - shard finding bonus (3%)
Chaos - shard finding bonus (1.5%)
Demon - shard finding bonus (1.5%)
Monk - shard finding bonus (1.5%)
Archaeologist - shard finding bonus (1.5%)
Elementalist - shard finding bonus (1.5%)
Leader - shard finding bonus (1.5%)
Prime - shard finding bonus (1.5%)
No Horses! - shard finding bonus (1.6%)
Globetrotter - shard finding bonus (1.6%)
Max shards
The maximum shard amount per chest (stats are added, the more players the more shards are possible)
Default: 1 ETHShard
Max = default + rarity
Founder - Max +1 ETHShard
Soul Stealer - Max +1 ETHShard
Cleric - Max +1 ETHShard
Beam of light - Max +1 ETHShard
Scholar - Max +1 ETHShard
Guide - Max +1 ETHShard
Discoverer - Max +1 ETHShard
If any trait is a mystery trait, the bonus amount is doubled.
E.g. A rare Chibi with Guide and Mystery trait can spawn: 1 (default) + 1 (rare) + 1 (guide) = 3 * 2 (Mystery trait) = 6 Shards
A legendary Chibi with Cleric, Guide, Soul Stealer would spawn a chest with up to: 1 + 3 + 1 + 1 + 1 = 7 ETHShards per chest
The Hunt/PVP
Traits used in the Hunt and PVP matches.
Booster traits
These traits are effective in the Hunt and PVP matches, some might also apply Chibi wide
Lazy Bum - first turn 20% damage
Lazy Peon - first turn 20% damage
Frenzy - 10% more damage
Cannibal - 10% more damage
Forcefield - 15% more armor
Stealth - 15% to hide in shadow (no damage)
Rogue - 5% more damage
Barbarian - 10% more damage
Warrior - 10% more damage
Hunter - hunter potion lasts 5 rounds
Ninja - 10% to dodge
Priest - 2% chance to restore full health
Healer - 5% chance to restore full health
Strength - 10% more damage
Endurance - 10% more health
Intelligence - 10% more brainpower
Cleric - 2% chance to restore full health
Rage - 10% more damage
Aggro - 70% chance to begin round
Prime - 30% bonus on all main stats (physique, reflexes, brainpower)
The Hunt Boss cooldown
This cooldown occurs once you defeat a boss. At time of writing a boss spawns every 20 levels (20, 40, 60 etc.)
Base time: 1h
Gen bonus
Base time * (Generation / 2) + 1
Rarity bonus
Common: nothing
Rare: *0.8
Mythic: *0.7
Legendary: *0.5
Traits
Founder - *0.5
Lazy bum - *2
Lazy peon - *2
Frenzy - *0.5
Cannibal - *0.5
Rogue - *0.5
Barbarian - *0.5
Warrior - *0.5
Mage - *0.5
Hunter - *0.5
Ninja - *0.5
Priest - *0.5
Healer - *0.5
Stormchaser - *0.5
Demon - *0.5
Cleric - *0.5
Pyromaniac - *0.5
Architect - *0.5
Archaeologist - *0.5
Elementalist - *0.5
Scholar - *0.5
Scientist - *0.5
Leader - *0.5
Commander - *0.5
Guide - *0.25
Pioneer - *0.25
Harbinger - *0.25
Prime - *0.5
Discoverer - *0.25
Adventures
These traits apply to scavenging adventures, or generally the adventures on the adventures page.
For example a legendary, gen3, globetrotter, frenzy, lazy bum Chibi would have the following adventure time in the scavenging adventure:
3h (base time) * ((3 (Gen)/10) + 1) * 0.5 (rarity) * 0.75 (globetrotter) * *0.75 (frenzy) * 1.5 (lazy bum) = ~1h 40mins, Gen and Lazy Bum trait pull it down quiet a lot
Base times
Scavenging Adventure: 3h
Chibi Cave: 6h
Gen bonus
Basetime * (Generation / 10) + 1
Rarity bonus
Common: nothing
Rare: *0.8
Mythic: *0.7
Legendary: *0.5
Traits
Founder - knows the Island by heart (scavenging time *0.5)
Lazy Bum - just lazy (scavenging time *1.5)
Lazy Peon - just lazy (scavenging time *1.5)
Frenzy - crazy for adventure, too (scavenging time *0.75)
Cannibal - crazy for adventure, too (scavenging time *0.75)
Hunter - likes the hunt (scavenging time *0.75)
Intelligence - uses wits (scavenging time *0.75)
Leader - *0.75
Commander - *0.75
Guide - *0.75
No Horses! - does not get on a horse (scavenging time *1.25)
Globetrotter - prepares his journeys like a pro (scavenging time *0.75)
Experience bonus
Founder - clever (experience *1.1)
Lazy Bum - not so clever (experience *0.9)
Lazy Peon - not so clever (experience *0.9)
Priest - clever (experience *1.1)
Intelligence - clever (experience *1.1)
Archaeologist - clever (experience *1.1)
Scholar - clever (experience *1.1)
Calm - clever (experience *1.1)
Scientist - clever (experience *1.1)
Coins bonus
Founder - because founder (coins *1.1)
Stealth - always sneaks a coin from somewhere (coins *1.1)
Priest - church bonus (coins *1.1)
No Horses! - looks closely around (coins *1.1)
Bounty finding bonus
Founder - know everyone (bounty *1.1)
Frenzy - needs a fight (bounty *1.2)
Priest - church bonus (bounty *1.1)
Intelligence - persuade people (bounty *1.1)
ETHShard bonus
Chaos - shard finding bonus (3%)
Demon - shard finding bonus (3%)
Archaeologist - shard finding bonus (3%)
Elementalist - shard finding bonus (3%)
No Horses! - shard finding bonus (5%)
Loot bonus
Founder - *1.15
Healer - *1.1
Demon - *1.1
Intelligence - *1.1
Leaf - *1.1
Elementalist - *1.1
Patience - *1.1
Calm - *1.1
Scientist - *1.1
Globetrotter - *1.1
Unique loot bonus
Founder - *1.15
Lab Crazy - *1.1
Soul Retriever - *1.1
Barbarian - *1.1
Warrior - *1.1
Hunter - *1.1
Chaos - *1.1
Rooted - *1.1
Engineer - *1.1
Patience - *1.1
Builder - *1.1
Globetrotter - *1.1
Adventure exhaust
This has been removed in latest patch Dec 3 2018
For the Hunt it applies after defeating a boss. They are listed separately further up.
All Traits
Founder (0)
Lazy Bum (1)
Lazy Peon (2)
Frenzy (3)
Lab Crazy (4)
Fusion Sucks (5)
Fusion Addict (6)
Cannibal (7)
Forcefield (8)
Stealth (9)
Soul Stealer (10)
Soul Retriever (11)
Rogue (12)
Barbarian (13)
Warrior (14)
Mage (15)
Hunter (16)
Ninja (17)
Priest (18)
Healer (19)
Chaos (20)
Stormchaser (21)
Demon (22)
Strength (23)
Dexterity (24)
Endurance (25)
Intelligence (26)
Cleric (27)
Pyromaniac (28)
Splashproof (29)
Beam of Light (30)
Firestorm (31)
Leaf (32)
Rooted (33)
Engineer (34)
Monk (35)
Architect (36)
Archaeologist (37)
Elementalist (38)
Scholar (39)
Patience (40)
Rage (41)
Aggro (42)
Calm (43)
Scientist (44)
Builder (45)
Leader (46)
Commander (47)
Guide (48)
Pioneer (49)
Harbinger (50)
Prime (51)
Discoverer (52)
No Horses! (9100)
Globetrotter (9101)
Trick or Treat (9015)
Scary (9016)